Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
A series of bad deals and decisions force Reid Marsden into bankruptcy. Reid Marsden salvages what Reid Marsden can. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Attempted a risky adventure and was injured. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Attempted a risky adventure and was sent to prison. |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Became a Prisoner (Fixer). |
7 |
42 |
Beaten by a prison gang. |
7 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
45 |
Switched to Prisoner (Thug) with previous rank. |
8 |
48 |
Accused of assaulting a prison guard. |
9 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
49 |
Retired at age 49. |