Jessie Kelley  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 41 F 7 (0) 7 (0) 6 (0) 6 (0) 5 (-1) 7 (0)776657
Flexible, Threatening
 
Skills
Animals 0
Broker 1
Drive 0
Electronics 0
Flyer 0
Persuade 0
Pilot (Capital Ships) 1
Seafarer 0
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman03
Agent Law Enforcement Rookie01
Drifter Barbarian 01
Entertainer Performer 01
 
Term Age History
1 18 Failed to qualify for University.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 A good deal ensures Jessie Kelley is living the high life for a few years.
2 22 Continued as Merchant (Merchant Marine).
2 23 Embroiled in legal trouble.
3 26 Continued as Merchant (Merchant Marine).
3 29 Embroiled in legal trouble.
4 30 Voluntarily left Merchant Marine
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 31 Jessie Kelley's work ends up coming home with Jessie Kelley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 31 Failed to qualify for Surveyor (Scout).
5 31 Became a Drifter (Barbarian).
5 34 Suffer from a life-threatening illness.
6 34 Became a Entertainer (Performer).
6 35 Gained a contact.
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