Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
An expedition or voyage goes wrong, leaving Isom Walker stranded in the wilderness. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Advanced training in a specialist field. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Refuse to abuse Isom Walker's position for profit. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
During a battle, defeat or victory depends on Isom Walker's actions. Isom Walker actions lead to an honorabe discharge. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
A good deal ensures Isom Walker is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Voluntarily left Free Trader |
7 |
39 |
Became a Entertainer (Performer). |
7 |
40 |
Invited to take part in a controversial event or exhibition that injures Isom Walker's social standing. |
7 |
43 |
Promoted to Entertainer (Performer) rank 1. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
46 |
Win a prestigious prize. |
8 |
47 |
Promoted to Entertainer (Performer) rank 2. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
51 |
Isom Walker is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |