Retired Representative Walker Brownhill  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 83 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 1 (-2)111371
Heroic
 
Skills
Animals 0
Art (Presentation/Write) 1
Athletics (Endurance) 2
Carouse 1
Diplomat 2
Leadership 1
Melee (Natural) 3
Recon 0
Science (Social Sciences/History) 1
Science (Robotic Sciences/Robotics) 1
Streetwise 0
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Dolphin Civilian Liaison Representative36
Dolphin Civilian Nomad 04
Scout Explorer 01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Leslie Bradley Contact 1 1 1 2 Iltharan (M/30)
Harper Donaldson Ally 1 0 0 3 Dolphin, Imperium (F/24)
Harper Donaldson belongs to an unusual cultural or religious group.
Augustus Grain Ally 3 0 0 0 Lancian (M/44)
Mac Whitlock Contact 2 1 2 4 Darrian, Imperium (M/14)
Nellie Nagle Ally 4 0 0 4 Dolphin, Imperium (M/43)
Nellie Nagle gained influence with the character’s assistance.
 
Term Age History
1 12 Became a Dolphin Civilian (Liaison).
1 15 Spend an extensive period living out of water among humans.
2 16 Continued as Dolphin Civilian (Liaison).
2 20 Spend an extensive period living out of water among humans.
3 20 Continued as Dolphin Civilian (Liaison).
3 23 Spend an extensive period living out of water among humans.
3 24 Promoted to Dolphin Civilian (Liaison) rank 1.
4 24 Continued as Dolphin Civilian (Liaison).
4 26 Spend time with an alien race. Gain a contact.
5 28 Continued as Dolphin Civilian (Liaison).
5 32 Good fortune
5 32 Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative.
6 32 Continued as Dolphin Civilian (Liaison).
6 36 Spend an extensive period living out of water among humans.
6 36 Promoted to Dolphin Civilian (Liaison) rank 3.
6 36 Forced to muster out.
7 36 Failed to qualify for Intelligence (Agent).
7 36 Switched to Dolphin Civilian (Nomad).
7 37 Nearly killed. Fully recovered. Owe 22,500 for medical bills.
8 37 Failed to qualify for Physician (Scholar).
8 37 Continued as Dolphin Civilian (Nomad).
8 40 Walker Brownhill is accidently trapped or shot by fishermen.
9 40 Became a Scout (Explorer).
9 42 Walker Brownhill have no idea what happened to Walker Brownhill – they found Walker Brownhill's ship drifting on the fringes of friendly space.
10 42 Aging Crisis. Owe 60,000 for medical bills.
10 42 Retired at age 42.
10 42 Returned to Dolphin Civilian (Nomad).
10 45 Walker Brownhill volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of other Dolphins. Gain a Contact in the research field.
11 46 Aging Crisis. Owe 50,000 for medical bills.
11 46 Continued as Dolphin Civilian (Nomad).
11 50 One of Walker Brownhill's friends becomes involved with a revolutionary political faction advocating Dolphin rights. Walker Brownhill is caught up in the investigation and lose Walker Brownhill's job.
12 50 Aging Crisis. Owe 10,000 for medical bills.
12 50 Retired.
12 52 Contact with Government.
13 54 Aging Crisis. Owe 30,000 for medical bills.
13 55 Gained a contact.
14 58 Aging Crisis. Owe 50,000 for medical bills.
14 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 62 Aging Crisis. Owe 10,000 for medical bills.
15 64 A new romantic starts. Gain an Ally.
16 66 Aging Crisis. Owe 40,000 for medical bills.
16 68 Gained a contact.
17 70 Aging Crisis. Owe 30,000 for medical bills.
17 73 A romantic relationship ends badly. Gain a Rival or Enemy.
18 74 Aging Crisis. Owe 10,000 for medical bills.
18 76 A romantic relationship ends badly. Gain a Rival or Enemy.
19 78 Aging Crisis. Owe 50,000 for medical bills.
19 81 A new romantic starts. Gain an Ally.
20 82 Aging Crisis. Owe 40,000 for medical bills.
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