Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Liaison). |
1 |
15 |
Spend an extensive period living out of water among humans. |
2 |
16 |
Continued as Dolphin Civilian (Liaison). |
2 |
20 |
Spend an extensive period living out of water among humans. |
3 |
20 |
Continued as Dolphin Civilian (Liaison). |
3 |
23 |
Spend an extensive period living out of water among humans. |
3 |
24 |
Promoted to Dolphin Civilian (Liaison) rank 1. |
4 |
24 |
Continued as Dolphin Civilian (Liaison). |
4 |
26 |
Spend time with an alien race. Gain a contact. |
5 |
28 |
Continued as Dolphin Civilian (Liaison). |
5 |
32 |
Good fortune |
5 |
32 |
Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative. |
6 |
32 |
Continued as Dolphin Civilian (Liaison). |
6 |
36 |
Spend an extensive period living out of water among humans. |
6 |
36 |
Promoted to Dolphin Civilian (Liaison) rank 3. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Failed to qualify for Intelligence (Agent). |
7 |
36 |
Switched to Dolphin Civilian (Nomad). |
7 |
37 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
8 |
37 |
Failed to qualify for Physician (Scholar). |
8 |
37 |
Continued as Dolphin Civilian (Nomad). |
8 |
40 |
Walker Brownhill is accidently trapped or shot by fishermen. |
9 |
40 |
Became a Scout (Explorer). |
9 |
42 |
Walker Brownhill have no idea what happened to Walker Brownhill – they found Walker Brownhill's ship drifting on the fringes of friendly space. |
10 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Returned to Dolphin Civilian (Nomad). |
10 |
45 |
Walker Brownhill volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
11 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
Continued as Dolphin Civilian (Nomad). |
11 |
50 |
One of Walker Brownhill's friends becomes involved with a revolutionary political faction advocating Dolphin
rights. Walker Brownhill is caught up in the investigation and lose Walker Brownhill's job. |
12 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
50 |
Retired. |
12 |
52 |
Contact with Government. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
55 |
Gained a contact. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
64 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
68 |
Gained a contact. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
A new romantic starts. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |