Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Bob McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
23 |
Bob McNab gain experience in a technical field as a computer operator or surveyor. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
27 |
Bob McNab learn something Bob McNab should not have – a corporate secret, a political scandal – which Bob McNab can profit from illegally. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
30 |
A sudden war destroys Bob McNab's trade routes and contacts, forcing Bob McNab to flee that region of space. |
5 |
30 |
Gain rebels as Enemy |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
32 |
Bob McNab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
34 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
Bob McNab is sent to a new community or parish to preach The Word among the poor. |
8 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Bob McNab refused an offer of inducements to betray Bob McNab's faith. Gain 1 enemies. |
8 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
Bob McNab is chosen to represent Bob McNab's faith in a vid show or other highly public forum. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Bob McNab is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |