Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Ossie Staff refused an offer of inducements to betray Ossie Staff's faith. Gain 6 enemies. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Ossie Staff is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
29 |
Ossie Staff retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Ossie Staff do not know what happened to Ossie Staff. There is a gap in Ossie Staff's memory. |
6 |
35 |
Failed to qualify for Journalist (Entertainer). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Ossie Staff's Contacts or Allies betrays Ossie Staff, ending Ossie Staff's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Returned to Believer (Mainstream Believer). |
7 |
37 |
Ossie Staff retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Ossie Staff is chosen to represent Ossie Staff's faith in a vid show or other highly public forum. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Became a Agent (Corporate Agent). |
9 |
47 |
Established a network of contacts. Gain 2 contacts. |
9 |
48 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
48 |
Continued as Agent (Corporate Agent). |
10 |
49 |
Moved to a new world. |
10 |
52 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
52 |
Continued as Agent (Corporate Agent). |
11 |
54 |
Given specialist training in vehicles. |
12 |
56 |
Voluntarily left Corporate Agent |
12 |
56 |
Switched to Drifter (Wanderer). |
12 |
58 |
Ossie Staff run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Retired. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |