Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Harold Walters's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Nearly killed. Fully recovered. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Harold Walters do not know what happened to Harold Walters. There is a gap in Harold Walters's memory. |
4 |
24 |
Failed to qualify for Artist (Entertainer). |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
27 |
Harold Walters do not know what happened to Harold Walters. There is a gap in Harold Walters's memory. |
5 |
27 |
Became a Entertainer (Artist). |
5 |
29 |
Harold Walters is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
29 |
Switched to Merchant (Free Trader). |
6 |
31 |
Good fortune |
7 |
33 |
Continued as Merchant (Free Trader). |
7 |
37 |
Make an unexpected connection outside Harold Walters's normal circles. Gain a Contact. |
7 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
37 |
Continued as Merchant (Free Trader). |
8 |
39 |
Make an unexpected connection outside Harold Walters's normal circles. Gain a Contact. |
8 |
41 |
Forced to continue current assignment. |
8 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
9 |
41 |
Continued as Merchant (Free Trader). |
9 |
45 |
Smuggle illegal items onto a planet. |
9 |
45 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
10 |
45 |
Continued as Merchant (Free Trader). |
10 |
49 |
A good deal ensures Harold Walters is living the high life for a few years. |
10 |
49 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
49 |
Continued as Merchant (Free Trader). |
11 |
53 |
Bankrupted by a rival. Gain the other trader as a Rival. |