Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Failed to qualify for Free Trader (Merchant). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Scout (Explorer). |
3 |
27 |
Reed Morvell's ship is damaged, and Reed Morvell have to hitch-hike Reed Morvell's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
27 |
Became a Scholar (Physician). |
4 |
31 |
Advanced training in a specialist field. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
35 |
Win a prestigious prize for Reed Morvell's work. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Voluntarily left Physician |
6 |
35 |
Switched to Scout (Surveyor) with previous rank. |
6 |
39 |
Reed Morvell's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
39 |
Voluntarily left Surveyor |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Reed Morvell come into conflict with a splinter group Reed Morvell's own religion which maintains Reed Morvell's version is the wrong one. Gain 2 Rivals. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
42 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Good fortune. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Spend time with an alien race. Gain a contact. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
Injured. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |