Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Delbert Wigram's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Delbert Wigram inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
26 |
Delbert Wigram run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Switched to Scout (Explorer) with previous rank. |
4 |
27 |
Delbert Wigram inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
27 |
Switched to Drifter (Wanderer). |
5 |
31 |
Amnesia. |
5 |
31 |
Forced to continue current assignment. |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
34 |
Attempted a risky adventure and was wildly successful. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
36 |
Delbert Wigram run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
38 |
Delbert Wigram refused an offer of inducements to betray Delbert Wigram's faith. Gain 3 enemies. |
9 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
40 |
Retired at age 40. |
9 |
40 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
Delbert Wigram retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
44 |
Continued as Believer (Mainstream Believer). |
10 |
47 |
Someone more charismatic but less devout than Delbert Wigram has become Delbert Wigram's superior. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Retired. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |