Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Emmet Shaw learn something Emmet Shaw should not have – a corporate secret, a political scandal – which Emmet Shaw can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Make an unexpected connection outside Emmet Shaw's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
36 |
Vessel participates in a diplomatic mission. |
6 |
36 |
Gain a contact. |