Retired Project Leader Gerald Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 70 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 9 (1) 1 (-2)111B91
Shuffling walk
 
Skills
Art (Performing/Instrument) 1
Athletics 0
Carouse 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 2
Medic 0
Melee 0
Pilot 0
Science (Life Sciences/Genetics) 1
Seafarer 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Citizen Worker 16
Drifter Barbarian 02
Drifter Wanderer 01
Believer Missionary/Humanitarian Project Leader33
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 22 Became a Citizen (Worker).
2 25 Gerald Walker's business expands, Gerald Walker's corporation grows, or the colony thrives.
3 26 Continued as Citizen (Worker).
3 29 Good fortune
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 31 Gerald Walker gain experience in a technical field as a computer operator or surveyor.
5 34 Continued as Citizen (Worker).
5 37 Advanced training in a specialist field.
6 38 Continued as Citizen (Worker).
6 40 Gerald Walker is rewarded for Gerald Walker's diligence or cunning.
7 42 Continued as Citizen (Worker).
7 43 Gerald Walker learn something Gerald Walker should not have – a corporate secret, a political scandal – which Gerald Walker can profit from illegally.
7 46 Forced to muster out.
8 46 Became a Drifter (Barbarian).
8 50 Suffer from a life-threatening illness.
9 50 Failed to qualify for Field Researcher (Scholar).
9 50 Continued as Drifter (Barbarian).
9 53 Betrayed by a friend. One of Gerald Walker's Contacts or Allies betrays Gerald Walker, ending Gerald Walker's career. That Contact or Ally becomes a Rival or Enemy.
10 53 Failed to qualify for Corporate Agent (Agent).
10 53 Switched to Drifter (Wanderer).
10 55 Betrayed by a friend. One of Gerald Walker's Contacts or Allies betrays Gerald Walker, ending Gerald Walker's career. That Contact or Ally becomes a Rival or Enemy.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Gerald Walker retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 59 Aging Crisis. Owe 20,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Believer (Missionary/Humanitarian).
12 61 Gerald Walker is sent to a new community or parish to preach The Word among the poor.
12 63 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 66 Gerald Walker faith enjoys an explosion of popularity largely thanks to Gerald Walker's efforts.
13 66 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 67 Aging Crisis. Owe 30,000 for medical bills.
An unhandled exception has occurred. See browser dev tools for details. Reload 🗙