Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Royal Arthur far from home. |
2 |
21 |
Failed to qualify for Scientist (Scholar). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Royal Arthur don't already have one. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Merchant (Broker). |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Failed to qualify for Field Researcher (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
38 |
Royal Arthur foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
41 |
Advanced training in a specialist field. |
7 |
43 |
Forced to continue current assignment |
7 |
43 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
8 |
43 |
Continued as Navy (Line/Crew). |
8 |
45 |
Vessel participates in a diplomatic mission. |