Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Angus Watton's time in the scouts. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Given specialist training in vehicles. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Severely injured. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Became a Drifter (Barbarian). |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Became a Entertainer (Artist). |
5 |
35 |
Gained a contact. |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
39 |
Angus Watton is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
39 |
Returned to Scout (Explorer). |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
43 |
Became a Scholar (Physician). |
8 |
44 |
Win a prestigious prize for Angus Watton's work. |
8 |
47 |
Promoted to Scholar (Physician) rank 1. |
9 |
47 |
Continued as Scholar (Physician). |
9 |
49 |
A rival researcher blackens Angus Watton's name or steals Angus Watton's research. Gain a Rival. |
9 |
51 |
Promoted to Scholar (Physician) rank 2. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Failed to qualify for Scientist (Scholar). |
10 |
51 |
Continued as Scholar (Physician). |
10 |
52 |
Win a prestigious prize for Angus Watton's work. |
10 |
55 |
Promoted to Scholar (Physician) rank 3. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Scientist (Scholar). |
11 |
55 |
Continued as Scholar (Physician). |
11 |
58 |
Win a prestigious prize for Angus Watton's work. |
11 |
59 |
Promoted to Scholar (Physician) rank 4. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |