Elmer Andrews  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 44 M 7 (0) 3 (-1) 6 (0) 10 (1) 9 (1) 7 (0)736A97
Vulgar, Willing
 
Skills
Admin 0
Animals 0
Astrogation 0
Carouse 0
Explosives 1
Gun Combat 0
Mechanic 0
Pilot (Small Craft) 1
Profession (Sports/Golf) 1
Science (Life Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Scout Explorer Scout12
Drifter Wanderer 01
Drifter Barbarian 01
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Scavenger).
1 22 Elmer Andrews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Scout (Explorer).
2 26 Perform an exemplary service for the scouts.
2 26 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 26 Voluntarily left Explorer
3 26 Failed to qualify for University.
3 26 Switched to Drifter (Wanderer).
3 30 Suffer from a life-threatening illness.
4 30 Failed to qualify for Journalist (Entertainer).
4 30 Switched to Drifter (Barbarian).
4 31 Elmer Andrews do not know what happened to Elmer Andrews. There is a gap in Elmer Andrews's memory.
5 31 Returned to Scout (Explorer).
5 35 Elmer Andrews have no idea what happened to Elmer Andrews – they found Elmer Andrews's ship drifting on the fringes of friendly space.
6 35 Failed to qualify for Artist (Entertainer).
6 35 Returned to Drifter (Scavenger).
7 39 Continued as Drifter (Scavenger).
7 43 Elmer Andrews do not know what happened to Elmer Andrews. There is a gap in Elmer Andrews's memory.
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