Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A series of bad deals and decisions force Donie Davidson into bankruptcy. Donie Davidson salvages what Donie Davidson can. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Donie Davidson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Voluntarily left Missionary/Humanitarian |
4 |
29 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A sudden war destroys Donie Davidson's trade routes and contacts, forcing Donie Davidson to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
32 |
Donie Davidson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Free Trader (Merchant). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
33 |
Donie Davidson do not know what happened to Donie Davidson. There is a gap in Donie Davidson's memory. |
7 |
33 |
Returned to Believer (Missionary/Humanitarian). |
7 |
36 |
Donie Davidson is sent to a new community or parish to preach The Word among the poor. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Donie Davidson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
41 |
Continued as Believer (Missionary/Humanitarian). |
9 |
43 |
Donie Davidson secretly provide religious rites for a dying leader or noble, although they do not share Donie Davidson's faith. Gain an Ally in the family and a Rival who disagrees with Donie Davidson's choice. |
9 |
45 |
Forced to muster out. |
10 |
45 |
Returned to Drifter (Barbarian). |
10 |
47 |
Donie Davidson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Returned to Believer (Missionary/Humanitarian). |
11 |
49 |
Donie Davidson faith is shaken. |
11 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Continued as Believer (Missionary/Humanitarian). |
12 |
52 |
Donie Davidson come into conflict with a splinter group Donie Davidson's own religion which maintains Donie Davidson's version is the wrong one. Gain 1 Rivals. |
13 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
52 |
Retired. |
13 |
53 |
Gained a contact. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Good fortune. |
16 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
A new romantic starts. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
78 |
A new romantic starts. Gain an Ally. |
20 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |