Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 2 Allies. |
1 |
28 |
Left the colonies. |
2 |
28 |
Became a Entertainer (Journalist). |
2 |
30 |
Expose or are involved in a scandal of some sort. |
3 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
30 |
Became a Drifter (Scavenger). |
3 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
35 |
Dean Peterson do not know what happened to Dean Peterson. There is a gap in Dean Peterson's memory. |
5 |
35 |
Failed to qualify for Thief (Rogue). |
5 |
35 |
Switched to Drifter (Barbarian). |
5 |
36 |
Find valuable salvage. |
5 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
39 |
Continued as Drifter (Barbarian). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Continued as Drifter (Barbarian). |
7 |
47 |
Offered job by a patron. Now owe him a favor. |
8 |
47 |
Failed to qualify for Cavalry (Army). |
8 |
47 |
Submitted to the draft. |
8 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
51 |
A sudden war destroys Dean Peterson's trade routes and contacts, forcing Dean Peterson to flee that region of space. |
8 |
51 |
Gain rebels as Enemy |
9 |
51 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
52 |
Returned to Drifter (Barbarian). |