Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
36 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
6 |
38 |
Voluntarily left Intelligence |
6 |
38 |
Became a Scout (Surveyor). |
6 |
42 |
Spend several years jumping from world to world in Abram Skidd's scout ship. |
6 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
43 |
Abram Skidd's ship is damaged, and Abram Skidd have to hitch-hike Abram Skidd's way back across the stars to the nearest scout base. |
7 |
43 |
Gain 1 Contacts. Gain 1 Enemies. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
46 |
Suffer from a life-threatening illness. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
47 |
Birth or Death involving a family member or close friend. |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |