Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies that Waldo Cox easily defeat. |
1 |
22 |
Gain Enemy if Waldo Cox don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Waldo Cox survey an alien world. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Waldo Cox's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Promoted to Scout (Explorer) rank 2. |
5 |
34 |
Became a Scholar (Physician). |
5 |
36 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
38 |
Promoted to Scholar (Physician) rank 1. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Given specialist training in vehicles. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Good fortune |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Failed to qualify for Free Trader (Merchant). |
9 |
49 |
Returned to Drifter (Scavenger). |
9 |
51 |
Suffer from a life-threatening illness. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |