Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Make an unexpected connection outside Nellie McCnaghty's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Risk Nellie McCnaghty's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Find Ancient Technology. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Offered job by a patron. Now owe him a favor. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 3. |
8 |
46 |
Became a Army (Infantry) with the new title Private. |
8 |
47 |
Assigned to an urbanised planet torn by war. |
8 |
50 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
9 |
50 |
Continued as Army (Infantry). |
9 |
51 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
9 |
51 |
Gain rebels as Enemy |
10 |
51 |
Became a Scout (Courier). |
10 |
55 |
Spend several years jumping from world to world in Nellie McCnaghty's scout ship. |
10 |
55 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |