Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
A good deal ensures Myrle Johnston is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Citizen (Worker). |
3 |
27 |
Myrle Johnston is rewarded for Myrle Johnston's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Myrle Johnston rise to a position of power in Myrle Johnston's colony or corporation. |
5 |
38 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Myrle Johnston's business expands, Myrle Johnston's corporation grows, or the colony thrives. |
6 |
42 |
Promoted to Citizen (Worker) rank 3. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Myrle Johnston's business expands, Myrle Johnston's corporation grows, or the colony thrives. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
9 |
50 |
Failed to qualify for Scientist (Scholar). |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
53 |
Myrle Johnston do not know what happened to Myrle Johnston. There is a gap in Myrle Johnston's memory. |
10 |
53 |
Failed to qualify for Merchant Academy. |
10 |
53 |
Submitted to the draft. |
10 |
53 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
55 |
Go undercover to investigate an enemy. |
10 |
55 |
Myrle Johnston's business expands, Myrle Johnston's corporation grows, or the colony thrives. |
10 |
57 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
57 |
Continued as Agent (Law Enforcement). |
11 |
58 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
60 |
Myrle Johnston come into conflict with a splinter group Myrle Johnston's own religion which maintains Myrle Johnston's version is the wrong one. Gain 2 Rivals. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |