Crewman Myrtice Paterson
Species | Age | Sex | Str | Dex | End | Int | Edu | Soc | UPP | |
---|---|---|---|---|---|---|---|---|---|---|
Darmine | 33 | F | 9 (1) | 12 (2) | 9 (1) | 10 (1) | 8 (0) | 4 (-1) | 9C9A84 | |
Able, Brash, Nut |
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Term | Age | History |
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1 | 18 | Became a Agent (Corporate Agent). |
1 | 19 | Given specialist training in vehicles. |
2 | 22 | Continued as Agent (Corporate Agent). |
2 | 26 | Life ruined by a criminal gang. Gain the gang as an Enemy |
3 | 26 | Failed to qualify for Journalist (Entertainer). |
3 | 26 | Submitted to the draft. |
3 | 26 | Became a Merchant (Merchant Marine) with the new title Crewman. |
3 | 30 | A series of bad deals and decisions force Myrtice Paterson into bankruptcy. Myrtice Paterson salvages what Myrtice Paterson can. |