Crewman Myrtice Paterson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 33 F 9 (1) 12 (2) 9 (1) 10 (1) 8 (0) 4 (-1)9C9A84
Able, Brash, Nut
 
Skills
Animals 0
Broker 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Medic 0
Pilot (Small Craft) 1
Profession (Spacer) 0
Recon 0
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Zack Lee Enemy 0 2 1 1 Darmine (M/31)
Zack Lee belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Given specialist training in vehicles.
2 22 Continued as Agent (Corporate Agent).
2 26 Life ruined by a criminal gang. Gain the gang as an Enemy
3 26 Failed to qualify for Journalist (Entertainer).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 A series of bad deals and decisions force Myrtice Paterson into bankruptcy. Myrtice Paterson salvages what Myrtice Paterson can.
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