Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Ezra Howe's ship is damaged, and Ezra Howe have to hitch-hike Ezra Howe's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Severely injured. Owe 25,000 for medical bills. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |