Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
25 |
Expose or are involved in a scandal of some sort. |
4 |
25 |
Failed to qualify for Law Enforcement (Agent). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Suffer from a life-threatening illness. |
5 |
27 |
Became a Citizen (Worker). |
5 |
28 |
Advanced training in a specialist field. |
5 |
31 |
Promoted to Citizen (Worker) rank 1. |
6 |
31 |
Continued as Citizen (Worker). |
6 |
34 |
Melvina Hall is rewarded for Melvina Hall's diligence or cunning. |
6 |
35 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
35 |
Continued as Citizen (Worker). |
7 |
37 |
Advanced training in a specialist field. |
7 |
39 |
Promoted to Citizen (Worker) rank 3. |
8 |
39 |
Continued as Citizen (Worker). |
8 |
41 |
A new romantic starts. Gain an Ally. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Citizen (Worker). |
9 |
46 |
Melvina Hall's business expands, Melvina Hall's corporation grows, or the colony thrives. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Melvina Hall is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |