Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Suffered a deep tragedy. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
29 |
A-Eethwa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
29 |
Became a Scout (Surveyor). |
3 |
31 |
Psychologically damaged by A-Eethwa's time in the scouts. |
4 |
31 |
Became a Merchant (Free Trader). |
4 |
34 |
Find an Alien Artifact. |
4 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
35 |
Continued as Merchant (Free Trader). |
5 |
38 |
Imperial trade restrictions force A-Eethwa out of business. |