Senior Crewman Darrell Edward  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 42 M 10 (1) 1 (-2) 8 (0) 13 (2) 9 (1) 7 (0)A18D97
Secretive, Risk averse, Harsh
 
Skills
Admin 0
Broker 0
Carouse 0
Drive (Mole) 1
Electronics 0
Engineer (J-drive) 2
Engineer (Power) 1
Gambler 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Hostile Environment/Low-G) 1
Science (Space Sciences) 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker Technician35
Merchant Merchant Marine Senior Crewman11
 
Name Type Affinity Enmity Power Influence Species
Brandon Spice Contact 0 2 2 1 Libert (M/44)
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Darrell Edward learn something Darrell Edward should not have – a corporate secret, a political scandal – which Darrell Edward can profit from illegally.
1 21 Gain a criminal contact.
2 22 Continued as Citizen (Worker).
2 25 Darrell Edward's business expands, Darrell Edward's corporation grows, or the colony thrives.
3 26 Continued as Citizen (Worker).
3 30 Political upheaval strikes Darrell Edward's homeworld, and Darrell Edward is caught up in the revolution.
3 30 Promoted to Citizen (Worker) rank 1.
4 30 Continued as Citizen (Worker).
4 34 Good fortune
4 34 Promoted to Citizen (Worker) rank 2 with the new title Technician.
5 34 Continued as Citizen (Worker).
5 37 Darrell Edward learn something Darrell Edward should not have – a corporate secret, a political scandal – which Darrell Edward can profit from illegally.
5 38 Promoted to Citizen (Worker) rank 3.
6 38 Voluntarily left Worker
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 42 Given advanced training in a specialist field
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
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