Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Army (Cavalry) with the new title Private. |
2 |
30 |
Nearly killed. |
3 |
30 |
Became a Scout (Courier). |
3 |
34 |
Moved to a new world. |
4 |
34 |
Continued as Scout (Courier). |
4 |
38 |
Gained a contact. |
5 |
38 |
Attempted to change assignments. |
5 |
38 |
Switched to Scout (Explorer) with previous rank. |
5 |
40 |
Nearly killed. Owe 35,000 for medical bills. |
6 |
40 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
44 |
A disaster or war strikes. |
6 |
44 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Became a Drifter (Barbarian). |
8 |
48 |
Continued as Drifter (Barbarian). |
8 |
49 |
Contact with Government. |
8 |
52 |
Forced to muster out. |
9 |
52 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
9 |
53 |
Inherit a gift from a rich relative. |
10 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
56 |
Retired at age 56. |
10 |
56 |
Continued as Noble (Dilettante). |
10 |
60 |
Inherit a gift from a rich relative. |
10 |
60 |
Promoted to Noble (Dilettante) rank 1. |
11 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |