Retired 3rd Officer Reid Raycraft  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 80 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 4 (-1)111764
Symmetrical face, Has a limp wrist, Bony hands
 
Skills
Admin 2
Advocate 0
Art (Creative) 0
Athletics (Strength) 1
Carouse 1
Diplomat 0
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Flyer (Wing) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 1
Persuade 0
Pilot 0
Profession (Worker/Metalworking) 1
Profession (Worker/Religion) 2
Recon 0
Science (Life Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader24
Citizen Colonist Settler23
Merchant Merchant Marine 3rd Officer31
Believer Holy Warrior Hopeful01
Drifter Wanderer 01
Retired 05
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Beverly Goslan Enemy 0 2 1 4 Suerrat (F/55)
Van Conray Enemy 0 2 0 0 Kedepu (M/24)
Van Conray is diminished in both power and influence.
Zack Dwyer Enemy 0 2 1 1 Tapazmal (M/61)
Isaac Armstrong Enemy 0 5 5 6 Luriani (M/27)
Jo Magrath Ally 6 0 1 3 Suerrat (F/23)
reconciliation.
Norman Gray Contact 1 1 0 3 Suerrat (M/24)
Norman Gray is in desperate trouble and could use the character’s help.
Akhtafikh E Yehousihlyu Ally 3 0 0 2 Aslan (M/21)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Reid Raycraft have been following false teachings!
2 20 Became a Citizen (Colonist).
2 22 Reid Raycraft learn something Reid Raycraft should not have – a corporate secret, a political scandal – which Reid Raycraft can profit from illegally.
2 24 Promoted to Citizen (Colonist) rank 1.
3 24 Continued as Citizen (Colonist).
3 25 Reid Raycraft's business expands, Reid Raycraft's corporation grows, or the colony thrives.
3 28 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 28 Continued as Citizen (Colonist).
4 32 Severely injured.
5 32 Entered Merchant Academy with the Shipboard curriculum.
5 35 Study Advocate as a hobby.
5 36 Graduated with honors.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 39 Embroiled in legal trouble.
6 40 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 40 Voluntarily left Merchant Marine
7 40 Switched to Believer (Holy Warrior) with the new title Hopeful.
7 42 Opponents of Reid Raycraft's belief system ambush Reid Raycraft.
7 42 Severely injured. Fully recovered. Owe 25,000 for medical bills.
8 42 Became a Drifter (Wanderer).
8 46 Severely injured.
9 46 Returned to Believer (Missionary/Humanitarian).
9 48 Reid Raycraft refused an offer of inducements to betray Reid Raycraft's faith. Gain 4 enemies.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Continued as Believer (Missionary/Humanitarian).
10 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 54 Continued as Believer (Missionary/Humanitarian).
11 57 Reid Raycraft retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 58 Forced to muster out.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 62 Moved to a new world.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 65 Gained a contact.
14 66 Aging Crisis. Owe 40,000 for medical bills.
14 67 A romantic relationship ends badly. Gain a Rival or Enemy.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 75 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 40,000 for medical bills.
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