Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Dayton Shackley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
2 |
23 |
Commissioned in Navy (Flight) with the new title Ensign. |
2 |
23 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Continued as Navy (Flight). |
3 |
25 |
Dayton Shackley is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
25 |
Failed to qualify for Cavalry (Army). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Courier). |
4 |
29 |
Dayton Shackley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dayton Shackley fail to help. Gain an Enemy. |
4 |
29 |
Dayton Shackley have no idea what happened to Dayton Shackley – they found Dayton Shackley's ship drifting on the fringes of friendly space. |
4 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
29 |
Continued as Scout (Courier). |
5 |
33 |
Dayton Shackley's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Dayton Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |