Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
21 |
Study Gunner (Ortillery) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
26 |
A series of bad deals and decisions force Mandy White into bankruptcy. Mandy White salvages what Mandy White can. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
29 |
Criticised a questionable political leader on Mandy White's homeworld, causing his downfall. Gain an Enemy |
3 |
29 |
Mandy White is forced out because of censorship or controversy. What truth did Mandy White get too close to? |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
One of Mandy White's pieces of art is stolen, and the investigation brings Mandy White into the criminal underworld. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
37 |
Find an Alien Artifact. |
5 |
38 |
Promoted to Entertainer (Performer) rank 2. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
42 |
Promoted to Entertainer (Performer) rank 3. |
7 |
42 |
Voluntarily left Performer |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
43 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
49 |
Failed to qualify for Pirate (Rogue). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Returned to Merchant (Merchant Marine). |
9 |
52 |
Given advanced training in a specialist field |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |