Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
4 |
29 |
Voluntarily left Barbarian |
4 |
29 |
Failed to qualify for Law Enforcement (Agent). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
31 |
Injured. Fully recovered. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Attempted a risky adventure and was sent to prison. |