Retired Ambassador Worth Dinan  

Species Age Sex Str Dex End Int Edu SocUPP
Dolphin, Imperium 74 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 8 (0)111958
Touchy, Humble
 
Skills
Admin 0
Animals 0
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Carouse 0
Deception 3
Diplomat 2
Electronics (Comms) 1
Flyer 0
Jack-of-All-Trades 3
Mechanic 1
Medic 2
Melee (Natural) 1
Navigation 1
Persuade 2
Pilot (Small Craft) 1
Recon 1
Survival 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Dolphin Civilian Liaison Ambassador68
Agent Intelligence Agent11
Scout Surveyor Senior Scout45
Believer Missionary/Humanitarian Junior Project Worker02
Dolphin Civilian Nomad 01
 
Name Type Affinity Enmity Power Influence Species
Gaylord Andrew Enemy 0 3 3 1 Dolphin, Imperium (M/11)
Clifton Learmonth Contact 2 2 6 6 Dolphin, Imperium (M/66)
An incident occured.
Clifton Learmonth gained influence with the character’s assistance.
Clifton Learmonth gains in power and influence.
Peter Alardice Ally 2 0 0 6 Dolphin, Imperium (M/30)
Madie Carnall Contact 6 1 2 1 Traltar (F/22)
reconciliation.
Jonathan Fuller Enemy 0 3 1 3 Dolphin, Imperium (M/34)
Jonathan Fuller has negatively life-changing event.
 
Term Age History
1 12 Became a Dolphin Civilian (Liaison).
1 15 Worth Dinan have a chance to travel offworld on business and spend a long time in space.
1 16 Promoted to Dolphin Civilian (Liaison) rank 1.
2 16 Continued as Dolphin Civilian (Liaison).
2 19 Spend an extensive period living out of water among humans.
2 20 Promoted to Dolphin Civilian (Liaison) rank 2 with the new title Representative.
3 20 Continued as Dolphin Civilian (Liaison).
3 24 Worth Dinan volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of other Dolphins. Gain a Contact in the research field.
3 24 Promoted to Dolphin Civilian (Liaison) rank 3.
4 24 Continued as Dolphin Civilian (Liaison).
4 26 Worth Dinan succeed at a dangerous mission to rescue people in a sinking vessel or underwater city.
4 28 Promoted to Dolphin Civilian (Liaison) rank 4 with the new title Ambassador.
5 28 Continued as Dolphin Civilian (Liaison).
5 31 One of Worth Dinan's friends becomes involved with a revolutionary political faction advocating Dolphin rights. Worth Dinan is caught up in the investigation and lose Worth Dinan's job.
6 31 Became a Agent (Intelligence).
6 32 Go undercover to investigate an enemy.
6 32 Injured. Fully recovered. Owe 2,500 for medical bills.
6 35 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 35 Voluntarily left Intelligence
7 35 Became a Scout (Surveyor).
7 36 Worth Dinan's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 39 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 39 Continued as Scout (Surveyor).
8 40 When dealing with an alien race, Worth Dinan have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
8 43 Promoted to Scout (Surveyor) rank 2.
9 43 Continued as Scout (Surveyor).
9 45 Good fortune
9 47 Forced to continue current assignment.
9 47 Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout.
10 47 Continued as Scout (Surveyor).
10 50 Spend several years jumping from world to world in Worth Dinan's scout ship.
10 51 Promoted to Scout (Surveyor) rank 4.
11 51 Continued as Scout (Surveyor).
11 52 Worth Dinan spend a great deal of time on the fringes of Charted Space.
11 52 Gain a contact in an alien race.
11 55 Forced to muster out.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired at age 55.
12 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 56 Worth Dinan have been following false teachings!
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Switched to Dolphin Civilian (Nomad).
13 60 Worth Dinan is accidently trapped or shot by fishermen.
14 60 Aging Crisis. Owe 50,000 for medical bills.
14 60 Returned to Believer (Missionary/Humanitarian).
14 61 Worth Dinan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 61 Aging Crisis. Owe 10,000 for medical bills.
15 61 Returned to Dolphin Civilian (Liaison).
15 62 Worth Dinan's companions are attacked by fierce sea creatures! Worth Dinan stay and fight, getting injured in the process.
15 62 Scarred. Fully recovered. Owe 2,500 for medical bills.
15 65 Promoted to Dolphin Civilian (Liaison) rank 5 with the new title Ambassador.
16 65 Aging Crisis. Owe 40,000 for medical bills.
16 65 Continued as Dolphin Civilian (Liaison).
16 68 Worth Dinan fail to rescue a high-status swimmer who was lost at sea.
16 69 Promoted to Dolphin Civilian (Liaison) rank 6.
17 69 Aging Crisis. Owe 10,000 for medical bills.
17 69 Continued as Dolphin Civilian (Liaison).
17 73 A war or insurgency erupts on Worth Dinan's world. Worth Dinan is drafted into the military.
18 73 Aging Crisis. Owe 60,000 for medical bills.
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