Gustaf Uleaven  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 48 M 11 (1) 5 (-1) 8 (0) 10 (1) 6 (0) 7 (0)B58A67
Small-Minded, Excitable
 
Skills
Admin 0
Advocate 0
Athletics 0
Broker 0
Deception 0
Diplomat 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Gunner 0
Investigate 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Colonist) 0
Science (Life Sciences/Psionicology) 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand11
Navy Engineer/Gunner Petty Officer, 3rd class22
Scholar Physician 03
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Clinton Williamson Rival 2 0 0 0 Darmine (M/30)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Special assignment or duty on board ship.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 23 Special assignment or duty on board ship.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Victim of a crime
3 30 Forced to muster out.
4 30 Became a Scholar (Physician).
4 34 Advanced training in a specialist field.
5 34 Continued as Scholar (Physician).
5 37 Win a prestigious prize for Gustaf Uleaven's work.
6 38 Voluntarily left Physician
6 38 Entered Merchant Academy with the Business curriculum.
6 40 Expand the field of Streetwise, but gain a Rival in Gustaf Uleaven's former tutor.
6 41 Dropped out of the merchant academy.
7 41 Continued as Scholar (Physician).
7 42 Assigned to work on a secret project for a patron or organisation.
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