Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
A mission goes wrong; Margie Jack and several others are captured and mistreated by the enemy. Gain Margie Jack's jailer as an Enemy. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Good fortune |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
35 |
Gained a contact. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
40 |
Margie Jack spend a great deal of time on the fringes of Charted Space. |
6 |
40 |
Gain a contact in an alien race. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
41 |
Margie Jack's scout ship is one of the first on the scene to rescue the survivors of a disaster but Margie Jack fail to help. Gain an Enemy. |
7 |
41 |
Margie Jack inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |