Eileen Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 54 F 6 (0) 8 (0) 4 (-1) 12 (2) 8 (0) 9 (1)684C89
Enchanting, Jumpy
 
Skills
Animals 0
Art (Presentation) 0
Athletics 0
Broker 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Investigate 0
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Recon 0
Science (Life Sciences) 0
Steward 3
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 02
Merchant Merchant Marine 3rd Officer35
Drifter Wanderer 01
Scholar Physician 11
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Spent time maintaining and using heavy vehicles.
2 22 Continued as Citizen (Colonist).
2 26 Scarred. Fully recovered. Owe 5,000 for medical bills.
3 26 Failed to qualify for Marine Support (Marine).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 Good fortune
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 34 Good fortune
5 34 Continued as Merchant (Merchant Marine).
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Risk Eileen Mcarthy's fortune on a possibility lucrative deal and win.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Imperial trade restrictions force Eileen Mcarthy out of business.
8 45 Became a Drifter (Wanderer).
8 48 Betrayed by a friend. One of Eileen Mcarthy's Contacts or Allies betrays Eileen Mcarthy, ending Eileen Mcarthy's career. That Contact or Ally becomes a Rival or Enemy.
9 48 Became a Scholar (Physician).
9 50 Make a breakthrough in Eileen Mcarthy's field.
9 52 Promoted to Scholar (Physician) rank 1.
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