Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Scholar (Field Researcher). |
2 |
22 |
Make a breakthrough in Alvie Matthews's field. |
2 |
23 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
23 |
Continued as Scholar (Field Researcher). |
3 |
24 |
Alvie Matthews's work is sabotaged by unknown parties. Alvie Matthews may salvage what Alvie Matthews can and give up. |
4 |
24 |
Failed to qualify for Intelligence (Agent). |
4 |
24 |
Returned to Drifter (Scavenger). |
4 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
25 |
Became a Navy (Flight) with the new title Crewman. |
5 |
28 |
During a battle, defeat or victory depends on Alvie Matthews's actions. The ship suffers severe damage and Alvie Matthews is blamed for the disaster. Alvie Matthews is court - martialled and discharged. |
6 |
28 |
Switched to Drifter (Barbarian). |
6 |
32 |
Alvie Matthews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |