Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Jared Batt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
Hard times caused by a lack of interstellar trade costs Jared Batt Jared Batt's job. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Jared Batt went above and beyond the call of duty. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |