Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
Scarred. Fully recovered. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
A series of bad deals and decisions force Cora Rogers into bankruptcy. Cora Rogers salvages what Cora Rogers can. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Cora Rogers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
31 |
Severely injured. Owe 15,000 for medical bills. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Cora Rogers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
34 |
Returned to Drifter (Wanderer). |
7 |
38 |
Spend time with an alien race. Gain a contact. |
8 |
38 |
Continued as Drifter (Wanderer). |
8 |
41 |
Cora Rogers do not know what happened to Cora Rogers. There is a gap in Cora Rogers's memory. |