Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Amnesia. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Abuse Alvis Nevil's position for profit. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Alvis Nevil's job. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
36 |
Alvis Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
36 |
Voluntarily left Surveyor |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Alvis Nevil come into conflict with a splinter group Alvis Nevil's own religion which maintains Alvis Nevil's version is the wrong one. Gain 2 Rivals. |
7 |
38 |
Became a Drifter (Barbarian). |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
42 |
Continued as Drifter (Barbarian). |
8 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |