Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A good deal ensures Dona Carrington is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Dona Carrington do not know what happened to Dona Carrington. There is a gap in Dona Carrington's memory. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
44 |
A revolution, attack or other unusual event throws Dona Carrington's life into chaos, forcing Dona Carrington to leave the planet. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
48 |
Attempted a risky adventure and was wildly successful. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
50 |
Gained a contact. |
10 |
52 |
Continued as Drifter (Scavenger). |
10 |
55 |
Survived a risky adventure but gained nothing. |
10 |
56 |
Promoted to Drifter (Scavenger) rank 2. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Drifter (Scavenger). |
11 |
60 |
Dona Carrington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |