Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A police detective or rival criminal forces Wright Learmonth to flee and vows to hunt Wright Learmonth down. Gain an Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Uncover a major conspiracy against Wright Learmonth's employers. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
30 |
Wright Learmonth learn something Wright Learmonth should not have – a corporate secret, a political scandal – which Wright Learmonth can profit from illegally. |
3 |
30 |
Promoted to Agent (Intelligence) rank 3. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
32 |
Good fortune |
4 |
34 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
38 |
Became a Scholar (Field Researcher). |
6 |
42 |
A disaster or war strikes. |
6 |
42 |
The planetary government interferes with Wright Learmonth's research for political or religious reasons. Wright Learmonth continue working secretely. |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Retired at age 42. |