Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Armando McIntire spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Armando McIntire's ship is damaged, and Armando McIntire have to hitch-hike Armando McIntire's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
30 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
35 |
Win a prestigious prize for Armando McIntire's work. |
5 |
36 |
Promoted to Scholar (Scientist) rank 1. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
39 |
Caught cheating in some fashion, advancing Armando McIntire's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
39 |
Gain an Enemy |