Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Mortimer Hanrahan is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
21 |
Given advanced training in a specialist field |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
28 |
Imperial trade restrictions force Mortimer Hanrahan out of business. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Became a Rogue (Enforcer). |
5 |
35 |
Crime pays off. Gain victim as Enemy. |
6 |
36 |
Continued as Rogue (Enforcer). |
6 |
38 |
Involved in a feud with a rival criminal organization. |
6 |
40 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
44 |
Involved in a gambling ring. |
7 |
44 |
Promoted to Rogue (Enforcer) rank 2. |
8 |
44 |
Voluntarily left Enforcer |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Mortimer Hanrahan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Mortimer Hanrahan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
51 |
Switched to Drifter (Wanderer). |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |