Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Mark Nealy spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Psychologically damaged by Mark Nealy's time in the scouts. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Mark Nealy went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
A police detective or rival criminal forces Mark Nealy to flee and vows to hunt Mark Nealy down. Gain an Enemy. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Mark Nealy's work ends up coming home with Mark Nealy, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |