Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Tena Dixon's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Tena Dixon's ship is damaged, and Tena Dixon have to hitch-hike Tena Dixon's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 6 Contacts. Gain 2 Enemies. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Tena Dixon's life into chaos, forcing Tena Dixon to leave the planet. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
32 |
Gain Enemy if Tena Dixon don't already have one. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Good fortune |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
Contact with Government. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
A new romantic starts. Gain an Ally. |
9 |
52 |
Forced to continue current assignment. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |