Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Solomon Grain's life into chaos, forcing Solomon Grain to leave the planet. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Solomon Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Returned to Citizen (Colonist). |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Solomon Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Switched to Citizen (Corporate). |
7 |
38 |
Political upheaval strikes Solomon Grain's homeworld, and Solomon Grain is caught up in the revolution. |
7 |
40 |
Promoted to Citizen (Corporate) rank 1. |
8 |
40 |
Continued as Citizen (Corporate). |
8 |
44 |
Political upheaval strikes Solomon Grain's homeworld, and Solomon Grain is caught up in the revolution. |
8 |
44 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
9 |
44 |
Continued as Citizen (Corporate). |
9 |
45 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Promoted to Citizen (Corporate) rank 3. |