Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Eric Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Courier (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A series of bad deals and decisions force Eric Holland into bankruptcy. Eric Holland salvages what Eric Holland can. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Gained a contact. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
Spend several years jumping from world to world in Eric Holland's scout ship. |