Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Elvina Stephens went above and beyond the call of duty. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Established a network of contacts. Gain 1 contacts. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Courier). |
7 |
43 |
Elvina Stephens's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Elvina Stephens survey an alien world. |
8 |
50 |
Promoted to Scout (Courier) rank 2. |
9 |
50 |
Continued as Scout (Courier). |
9 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Continued as Scout (Courier). |
10 |
55 |
Perform an exemplary service for the scouts. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Failed to qualify for Performer (Entertainer). |
11 |
58 |
Became a Drifter (Barbarian). |
11 |
60 |
Suffer from a life-threatening illness. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |