Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
27 |
Newt Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Newt Carr fail to help. Gain an Enemy. |
3 |
27 |
Psychologically damaged by Newt Carr's time in the scouts. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
When dealing with an alien race, Newt Carr botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Newt Carr's ship is damaged, and Newt Carr have to hitch-hike Newt Carr's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |