Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
26 |
Assigned to a planet with a hostile or wild environment. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Good fortune |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Voluntarily left Cavalry |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Attacked by enemies that Ephriam Ross easily defeat. |
4 |
32 |
Gain Enemy if Ephriam Ross don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
37 |
Ephriam Ross faith is shaken. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
41 |
Ephriam Ross is sent to a new community or parish to preach The Word among the poor. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
42 |
Voluntarily left Holy Warrior |
7 |
42 |
Failed to qualify for Physician (Scholar). |
7 |
42 |
Switched to Drifter (Scavenger). |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Betrayed by a friend. One of Ephriam Ross's Contacts or Allies betrays Ephriam Ross, ending Ephriam Ross's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Failed to qualify for Free Trader (Merchant). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Birth or Death involving a family member or close friend. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
A new romantic starts. Gain an Ally. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Voluntarily left Merchant Marine |
13 |
64 |
Retired. |
13 |
68 |
Amnesia. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Birth or Death involving a family member or close friend. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |