Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Psychologically damaged by Olaf Reekey's time in the scouts. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Olaf Reekey went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
34 |
Olaf Reekey went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Intelligence) rank 3. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
37 |
Failed to qualify for Worker (Citizen). |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
39 |
Olaf Reekey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |